The process of creating the game was surprisingly easy. The random cards that were chosen had different aspects such as setting (which was space), characters (which were the campers), and obstacle that kept them from achieving the goal (telling stories). Once we had found a connection in the cards, creating the storyline and characters of "Fear the Night" was not difficult at all.
Although it might seem biased, I do not think anything could've went differently to make the game better. Nothing went wrong creating the game either. As I said, creating the game was surprisingly easy with my team. We created a game that the majority of the class seem to like and I would not change a thing about "Fear the night."
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